Iza Marfisi-Schottman

Associate Professor in Computer Science

Designing Games for Education

 
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JEN.lab

Identifying and extracting generic design patterns

Digital epistemic games (JEN in French) are games that teach students how to deal with complex, multidisciplinary and non-deterministic situations. The goal of the JEN.lab project is to design several digital epistemic games: Insectophagia for an agriculture high school, Rearth for a technical high school and Generalissima for a company.

In order to facilitate the process of designing such games, my contribution to the project was to devise a methodology and a model to identify and extract design patterns from existing digital epistemic games that have proven to be successful.

The model originated from LEGADEE, the Learning Game authoring environment I designed and developed during my PhD.


Papers:

Extraire et réutiliser des patrons de conception à partir de Learning Games existants”, EIAH 2015

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Project Infomation:

Date: January – June 2015

Implication: participant

Partners: EducTice lab (France), LIUM lab (France), ICAR lab (France), LIRIS lab (France) and Symetrix (France)



Last update June 2015 Credits